Make the body first starting with the right arm. On to the body! This is entirely made of Epees. For the tongue, I made it a little smaller then the black Esphereal for the mouth, turned it a bit and painted it pinkish. To make the chin, make the Epee as small as it can get and sink it into the backdrop. I had to use four black Esphereal for the outline to fit around the big red one. For the nose, make the red part as big as it can get using the arrows. The nose is an Esphereal as well as the mouth. The eyes are two Epees, one on top of each There's also a video of what I have so far found here. As you can see from the first image, this should take up about half of the backdrop now. Try to just get theoutline of the head done, and then readjust after. I used two Pointed triangle detail parts – a black and a red – for each ear.
The rest of the outline is composed of the Epee part.
Spore creature creator mods how to#
Here’s how many Epees you need and how to make them (sorry that they aren’t exactly straight, but you get the idea I hope): Every line or curve makes up one Epee, sometimes if the line is pretty long it will take two. When looking at reference pictures, look at the lines and different angles. Trust me all of mine look horrible until I’m almost done. At first it might look not so great, so don’t get discouraged. This is how I actually make the pictures, they stick out a bit :( The first image is looking at it from the front making sure that the placement is right. I turned the screen a bit so you can get a view. You’ll have to turn it a bit using the axis, and sink it into the backdrop using Shift. As you can see in the diagram, I circled it in red, the base part of the Epee is outlined in white. Next take another Epee, make it bigger with the mouse wheel and extend it a bit. Then take an Epee, turn it so it’s smooth against the backdrop and sink it into the Candominium. Grab a Candominium base part, turn it with a connector (you won’t need to if you have DVDMaster’s mod), and put it near the top and a little to the right of the center.
Since the moogle’s pom pom thing is at the top, start with that. When I make line art, it is almost entirely made of the Epee part. I make the border first so I don’t have to worry about adding one later. You can go as extravagant or as simple as you want, but you have to take complexity in mind. I usually just do a simple rectangle-ish one with a little color. You should probably make it as big as you can so you don’t have to squish everything together or fix it later. Turn it to face the screen, raise it up using Ctrl, and make it as big as you see fit. I find the beard makes excellent hair.The first thin g you should do is place a block, or whatever you’re making your picture on (I’m going to refer to it as the backdrop), in the center. So even if you still can't find parts you want like hair, try the civilian editor. It might not be the part you think it might be, like the plant details.Īnother thing, you can put your creature through the civilian editor, and that's like giving it a whole new set of parts. Remember when you need to find a part to match something you want to do, like petals in this case. The petals around the mouths are Crestaceans (also put in asymmetrically). The necks of the plant monster are made of arms made asymmetrically with the bottom part of the middle neck being the body because arms cannot attach to other arms. Try to find parts that look similar to what you want and then place them where they need to go. Some parts, especially clothing in the civilian editor, look wildly different then they do otherwise. This is where the fun starts and why it's good to play around with the part handles on the different parts. This technical stuff is all well and good but you just know there are not enough parts for your awesome creature. since we're here, this and other commands listed later can be used in other editors. Now I will admit, I don't need this much for creature creation but for anyone that wants to be good at the civilian editor, this works wonders on those parts that would look good if you could just flip it around.
It's also useful for rotating feet see the plant monster example in the "Creative Uses" section. So remember to press TAB when the ball fails to meet your needs. The ball is imprecise but good for small adjustments and beginners, but for people who want to do more, they quickly find themselves frustrated by the lack of precision.
This gives you much more control than the ball. Well what you probably didn't know was if you press TAB on your keyboard, you will lose that ball part handle and gain two more rotation handle one for each axis. So by now you should know how to place parts on your creature but have you ever put on a part that, if rotated right, will look cool but for some reason the part handles won't rotate your piece right?